![]() The song wheel is now circular rather than vertical, similar to the one in Dance Dance Revolution. There are some changes made for this series. Failing to do so depletes the gauge until it is empty, abruptly ending the song. Hitting the notes with strong timing increases the score and groove gauge bar, allowing the player to finish the stage. MIRROR and EX-HARD gauge can now be freely used without certain days or using PASELI.įor the Dan Courses in CS beatmania IIDX games, please see the beatmania IIDX CS Dan Courses page for the Dan Courses reprised in CLASSIC Courses, please see the beatmania IIDX CLASSIC CLASS Dan Courses.Beatmania IIDX tasks the player with performing songs through a controller consisting of seven key buttons and a scratchable turntable.Double Play courses were extended to 4 songs each.Double Play courses for 7th kyu and 6th kyu were added.Clearing Chuuden will allow players to play Kaiden. Similar to Kaiden, Chuuden requires players to clear 10th Dan to make the course available. A new rank was added called Chuuden, as a bridge between 10th Dan and Kaiden.The following changes were made in copula: Both Single and Double Play are required to be cleared separately. Players must clear 10th Dan to access it. ![]() In DistorteD, an extra rank above 10th Dan was added, called Kaiden, that is designed to truly test a beatmania IIDX master's skills. Note that the first two modifiers can be stacked.ĭan courses are available up to 8th Dan during the game's initial release, while 9th and 10th Dan courses were added after a certain time, followed by Chuuden (中伝) and Kaiden (皆伝).Gauge: HARD (default) or EX-HARD (introduced in Lincle when paid with PASELI unavailable in Eisei/Kiwami courses).Style: Normal or MIRROR (introduced in PENDUAL on certain days only or when attempting Eisei/Kiwami courses on even-numbered courses).Unlike EXPERT mode, only the following modifiers are allowed while playing Dan courses: Each rank consists of a course of four songs (three on Double Play prior to copula). Modeled after the Dan (段) and Kyu (級) system for many martial art schools, players are ranked from 7th Kyu (the initiate level 5th Kyu on Double Play prior to copula) all the way through 10th Dan (the highest rank attainable). ![]() The difficulty level of the highest rank course cleared is often used as an indicator of the overall strength of the player. ![]() The mode was first introduced in beatmania IIDX 7th style and is found in every beatmania IIDX games released since then. The Dan inintei mode (段位認定モード, also known as CLASS or simply Dan) is a mode containing a series of courses ranked so that each course is harder than the last. ![]()
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